D'ni calling to the faraway towns... (Kirel audio discussion thread)

Discussions for life in the Cavern and the restoration of D'ni and its Ages.
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Kelsei A. Taylor
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Kelsei A. Taylor »

I'll be heading in to check it in a few minutes, myself. Just finished with a late dinner.

EDIT:

New audio sounds good! I agree, Jules, short of a live Yeesha sighting I don't see any need to revision it again before the next quarter.
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Jules Lavisham
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Jules Lavisham »

Gave it a test last night, latest version is firing on all cylinders. Or whatever the D'ni equivalent to cylinders is.

Short of any further translations incoming, I think we're ready to push the button on this, both in the metaphorical and also quite literal sense.
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Kelsei A. Taylor
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Kelsei A. Taylor »

Heheh. Nice one : :mrgreen:
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Jules Lavisham »

While I'm down from the surface tomorrow helping with the Chiso restocking, is anybody about to help me get the podium in Kirel activated?

Reckon the time has finally come to throw the switch, Igor-style.
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Kelsei A. Taylor
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Kelsei A. Taylor »

If Calum doesn't have a free moment, I'm sure I can Monkey my way through the electrical issues. It can't be that hard, can it? :D
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Jules Lavisham
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Jules Lavisham »

There's not be too much in the way of fiddly technicals to sort out at this point. The insides are all in one piece and the audio itself is loaded, it's just a case of booting it up and putting it through a couple of sound tests prior to letting explorers have free use of it.

That is, of course, assuming everything is working as it was the last time it was looked at. If not, things have the potential to go a bit perpendicular.
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Traveler263
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Traveler263 »

Yeah, I think anyone can do it, really. Just involves a flick of a power switch on the internals at this point, as last I checked everything was in one piece...

Though, that's compared to the hood speakers playback. They were still giving out corrupted gibberish like nonsense last I tried one of the hood podiums.
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Jules Lavisham
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Jules Lavisham »

Kirel podium is working, and nobody died when turning it on. I think we can chalk that up to a success on all counts.
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Traveler263 »

Said similar in the Pub, it's a good start. Glad Kelsei was able to help you get it on. :)
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Kelsei A. Taylor
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Re: D'ni calling to the faraway towns... (Kirel audio discussion thread)

Post by Kelsei A. Taylor »

I threw the switch! It was quite fun! :lol:
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